Our group awoke in Touchstones manor. We got dressed and headed down for breakfast. Artemis was greeted by three of the kobold servants who were looking to him as the leader of the kobold uprising. Artemis brushed them off, wanting nothing more than to get some breakfast. Heading down the staircase, we found a string hanging mid-air which chippy immediately pulled on thinking it was a worm. the string tore a hole in time and space and a mirror was floating in-between realities. After some bumbling about, Sigga touched the mirror and realized that the message must be for her. Lilith appeared in the mirror, and was displeased that the group had abandoned her. Sigga tried telling her it has only been one night, but judging by Liliths appearance and attitude, she has been there much longer. She stormed off in a huff and the mirror disappeared.
We went back down for breakfast. Shortly into our meal, there was a knocking at the gran hall and Pierre went to see who it was. Artemis poked out of the dining room to see armed guards standing at the door holding papers and speaking loudly. He ran back to the dining room and told the group they needed to leave immediately. The kitchen already had guards pouring in, Chippy burst through the dining room window shouting about needing to head south. Chippy was immediately captured by guards, but with some help from the party was able to fly free. The party on the other hand was not so lucky as more and more guards swarmed in, we eventually laid down our arms and went quietly. being led out of the mansion, we saw the entire staff was being taken in as well as any and all remaining house guests. we were separated from Jaxxi and tossed in a Paddy Wagon. we learned the ever paranoid King Septimus is rounding up any potential traitors and throwing them in internment camps.
Being shackled, there wasn’t much to do other than sit and enjoy the ride. After a long trek on the road, we heard some commotion coming from outside the wagon. There was some brief but brutal fighting, and the door to the wagon was busted open by a one handed Barbarian. Ravana introduced herself to the party, and decided to team up as the party is the only decent looking adventuring folk she’s come across. We travelled a good distance East to get away from the Coastal Shard, and made camp out in the wilderness
Off in different corners of the world, Mardigan was slowly realizing maybe the explorer life wasn’t for him. Jaxxi realized that he could easily escape, and just left the Touchstone house servants to fend for themselves. Meanwhile, Sigga decided she needed to free her betrothed. We decided the best place to look would be to try and find the nearest camp. We stopped a paddy wagon (or rather, Ravanna did with a single blow) and we rescued two friends, a fox named Reyl and a desperado looking feller named Obadiah. We trekked all the way over to the neared prison camp. Ravana made a huge distraction by single handedly taking out 12 guys, meanwhile, Sigga, Artemis and Reyl went looking for people. We found a Kenku rogue, but no Jaxxi, and no Alastair.
our group cleared up the rest of the labor camp, getting citizens to safety and scaring away the rest of the guards. The Kenku and the foxgirl departed, leaving Artemis heartbroken. We made our way to the Crystal Seat, and disguised ourselves as guards (with some of the party going invisible) we approached the closed up city and spoke with the guards. Through our wonderful storytelling, the guards let us in under conditions we would report later in the evening. We made our way to town to the sewer entrance that was specified, and we were accosted by a patrolling guard who blew a whistle at Ravana. Many more guards showed up, and we decided that it would be best to not engage 20 some guards in broad daylight, and Ravana was taken away in shackles. After the ol turnaround switcharoo and bamboozling the lone guard, we made our way down into the sewers. They were twisty turning, but we were able to make our way through by following the directions of a friendly sewer rat. Nearing our destination, Obadiah noticed some oozing jelly dripping down from the ceiling. Soon after Svetlana walked straight into a gelatinous ooze. The wandering ooze engulfed half of the party before we finally took it down. Though Artemis nearly drowned in jelly, we all survived.
We met back up with our Kenku friend, Talus and we broke through the sewer wall into the lower level of the barracks. We were met by a veritable onslaught of men-at-arms as more and more guardsmen swarmed into the cramped cell area. After the battle, the crew unlocked each cell door they came across with no thought as to if any of these people released were actual criminals or just political prisoners. The strangest prisoner we broke out was a brain in a jar with a crude clockwork body that allowed him to walk. Hans Delbrook was nice enough to let us know where Sigga’s beau, Alstair Touchstone was being held, however unbeknownst to the party their minds were all altered into thinking Hans looked like a frail old man, leaving no memory of the encounter with the clockwork bodied brain. We came to the part of the cells where all the highest priority prisoners were locked up, and we took on some of the kings personal guard, impressive crystal golems under direct orders from the king. Artemis quickly learned not to stand anywhere near their feet.
Most of the party, including Talus, Svetlana, and Ravana spent the entirety of the fight encased in arcane bubble-shields that prevented them from joining the fray. After the skirmish, Artemis found a way to dispel the bubbles and free our party mates, but before he could test it Obadiah broke them out the old fashioned way. The big encounter was upon us. We stood before the door containing Touchstone, and Sigga turned the key to let him out. The reunion of the potential mates was awkward to say the least as Touchstone was bewildered by the ragtag party and wasn’t sure whether to keep up dignified appearances, or break down in gratitude. The reunion was short lived however as we remembered we’re deep in the heart of a hostile city. Talus acted as guide once more and lead us through the sewer network. As we exited the city, we were surprised to learn Talus had one of Lady Ella’s summoning whistles. Even stranger, she appeared immediately to collect the group. No-one questioned when Talus referred to Ella as Madam Pip.
Meanwhile, realizing he had much to do to sort out the problem of the Mad King, Touchstone departed, saying he needed to join with his family in Waterdeep to discuss their next move, but he will be siding with the Stormborn sisters to relive the King of his throne. He passionately embraced Sigga, catching everyone off guard. Realizing that her master needed her more than ever, Svetlana went with Touchstone, back to Waterdeep. Seeing a chance to get in good with some of the higher ups in Waterdeep, Artemis also went with them. Though Ravana was unfeeling towards the separation, Sigga said a heartfelt goodbye to both party members. We awake the next morning after a long nights rest inside Lug the dancing hut.